Fill My Mirror: Geometry-Constrained Mirror Inpainting
Mirrors are common in real-world images, yet producing geometrically consistent reflections with generative models remains challenging. Unlike most objects, mirror appearance depends on scene geometry and viewpoint, making it hard to synthesize using learned appearance priors alone. We address this in the mirror inpainting setting, where the scene is fixed and only the mirror region is generated. Our key insight is that much mirror content is geometrically constrained by the visible scene and need not be hallucinated. We estimate scene geometry and project visible content into the mirror to recover reflection regions determined by geometry. A generative model then completes the mirror reg...
| Authors | Ofek Basson, Shimon Vainer, Yacov Hel-Or et al. |
|---|---|
| Primary category | cs.CV |
| Published | 3 September 2026 |
| Last updated at source | 3 September 2026 |
Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.