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Paper · arXiv

Manifold4D: Denoising on Point Cloud Rendered Manifolds for Video Re-shooting

Video re-shooting is the task of re-rendering a monocular video of a dynamic scene along a user-specified camera trajectory. A dominant paradigm explicitly provides the target geometry by lifting the source video into a 4D point cloud using per-frame depth, and rasterizing this representation along the target trajectory to obtain point-cloud renders as geometric conditions for trajectory-controlled generation. The point cloud render and source video may provide conflicting visual cues throughout denoising, as both are directly used as conditions. We refer to this conflict as a trust dilemma, which can compromise trajectory control, 3D consistency of dynamic content, and visual quality, pa...

AuthorsYongqi Mao, Zijia Dai, Zhishuo Liu et al.
Primary categorycs.CV
Published28 August 2026
Last updated at source9 October 2026
cs.CV
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