Magpie: Real-Time World Renderer for Interactive Games
Modern game development relies heavily on conventional graphics pipelines. High-quality visual content requires modeling, material authoring, animation, lighting, effects, and runtime optimization, making asset production expensive and extending the development cycle of game prototypes. Recently, video foundation models are beginning to change film and video production, but games differ from linear media, they require not only continuous and realistic imagery, but also stable and reproducible gameplay rules, object states, and interaction outcomes. We present Magpie, a real-time generative world-rendering system for interactive games. Magpie separates gameplay execution from visual genera...
| Authors | Xiaoyu Zhan, Xinyu Wang, Xiaohong Zhang et al. |
|---|---|
| Primary category | cs.CV |
| Published | 27 August 2026 |
| Last updated at source | 27 August 2026 |
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- MogoAI/Magpie_liteDataset · cited by
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- MogoAI/Magpie_liteDataset
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