Sign inGet started
Paper · arXiv

BenthicFlow: Generating Extensible Underwater Environments via Flow Matching

Computer vision applications for 3D scene understanding in underwater environments remain challenging due to the lack of high-quality 3D data and the inability of surface-trained models to generalize to underwater scenes. To address this challenge, an emerging trend is to employ generative models to close the data domain gap. However, existing methods assemble large scenes by stitching independently generated tiles post hoc with separately trained models, while demonstrating heterogeneous landscapes only within individual survey sites. We introduce BenthicFlow, a unified framework based on a single conditional flow-matching model that jointly generates aligned textures and depth maps. A M...

AuthorsJoaquín Figueira, Camile Lendering, Manfred Gonzalez-Hernandez et al.
Primary categorycs.CV
Published24 August 2026
Last updated at source24 August 2026
cs.CV
Embed this entry
<iframe src="https://silytics.si/embed/item/fd9d8719-b596-4278-a079-5ab38496acd1" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.