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Paper · arXiv

Beyond Placement and Articulation: Usage-Driven Code Scenes for Embodied Interaction

Indoor scene synthesis provides essential environments for embodied AI, robotic manipulation, and simulation-based policy learning. Recent code-based scene generation methods produce editable and extensible environments, yet they remain focused on visual construction and object-level articulation, leaving the functional usage of scenes largely unmodeled. To address this problem, we present RoomWright, an agentic usage-driven framework for generating 3D scenes represented entirely as code for embodied interaction. RoomWright performs usage-driven object reasoning, which treats each anchor as a task centre and admits task-required objects and their affordances. A code agent further enables ...

AuthorsZijian Xiao, Zipeng Ye, Jinkun Hao et al.
Primary categorycs.RO
Published19 August 2026
Last updated at source19 August 2026
cs.ROcs.CV
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