LumiTokens: 3D Relighting via Token-Space Lighting Transformation
Existing 3D relighting methods operate through either explicit material decomposition, diffusion-based view-space generation, or a combination of both, requiring full recomputation for each new lighting condition. We observe that recent latent scene representations, which encode multi-view images into a set of compact tokens with no fixed physical semantics, open up a novel design space for relighting. We present LumiTokens, a framework that formulates 3D relighting as a direct transformation on latent scene tokens, without explicit 3D representations, rendering equations, or physics-based decomposition. Our model introduces a Scene Token Editor that processes scene tokens jointly with li...
| Authors | Yiwen Chen, Matheus Gadelha, Huaizu Jiang |
|---|---|
| Primary category | cs.CV |
| Published | 18 August 2026 |
| Last updated at source | 18 August 2026 |
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