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Paper · arXiv

RigidBench: Evaluating Rigid-Body Physics in Video Generation Models

Video models are increasingly used to predict what happens next in a scene, yet the metrics commonly used to compare their outputs say little about whether the predicted objects move correctly. Motion, geometry, identity, background stability, and visual similarity can fail independently, but whole-frame scores often mix these errors together. We introduce RigidBench, a simulator-grounded benchmark that compares a generated continuation with a reference rollout from the same initial frame and motion description. Its five rigid-body tasks vary objects, materials, viewpoints, and indoor and outdoor scenes, with per-frame masks, depth, 6-DoF trajectories, and contacts available for scoring. ...

AuthorsSwarnim Jain, Shangzhe Wu
Primary categorycs.CV
Published16 August 2026
Last updated at source16 August 2026
cs.CVcs.LG
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