ForgeWM: Progressive Causal Training for Few-Step Action-Conditioned Video World Models
Action-conditioned video world models require low-latency causal generation and reliable responses to game-native controls. Although causal distillation enables one- or few-step video synthesis, extending it to interactive world models remains challenging, as discrete keyboard states and continuous mouse motion must remain aligned with temporally compressed latent chunks during causal training and autoregressive rollout. We introduce ForgeWM, a progressive framework that transforms a bidirectional action-conditioned video generator into efficient few-step world models through domain adaptation, teacher-forced causal training, causal consistency distillation, and on-policy distribution mat...
| Authors | Xinye Li, Lingshuai Lin, Lei Wang et al. |
|---|---|
| Primary category | cs.CV |
| Published | 14 August 2026 |
| Last updated at source | 14 August 2026 |
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- ForgeWM/ForgeWM-dataDataset
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