StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization
Previsualization is an intermediate layer between ideas and production in film, games, architecture, and urban design. It lets creators iteratively refine scenes, actions, cameras, and spatial-temporal dynamics. Yet existing generative methods rely on simple prompts to jointly control all of these factors through one-shot image or video synthesis, offering weak controllability and limited support for iterative editing. Fundamentally, a world comprises multiple elements with geometry, appearance, and other attributes, together with cameras. Different frames are produced through local modifications or recombinations of this shared state, which is otherwise largely reused. Therefore, we argu...
| Authors | Yuyang Yin, Zixiang Li, Longxuan Deng et al. |
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| Primary category | cs.CV |
| Published | 12 August 2026 |
| Last updated at source | 12 August 2026 |
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