R4DSG: Relative 4D Scene Graph Memory for Object-Centric Question Answering in Long Egocentric Video
Long-horizon egocentric video is a rich substrate for wearable AI assistants, but object-centric questions such as where an item was moved, when it last changed state, or why it was relocated remain difficult because caption- and transcript-based memories rarely preserve persistent object identity or structured spatial change. Existing long-video QA methods mainly emphasize temporal grounding and clip retrieval, while prior 3D scene-graph methods typically assume stronger geometry than free-motion wearable RGB video provides, including point clouds, RGB-D input, posed views, sparse reconstruction, or reconstructed scenes. R4DSG introduces a relative 4D scene graph memory for long egocentr...
| Authors | Ke Ma, Yamin Mao, Weiming Li et al. |
|---|---|
| Primary category | cs.CV |
| Published | 11 August 2026 |
| Last updated at source | 11 August 2026 |
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