DungeonBench: A Benchmark for Rules-Rich Tactical Reasoning in Dungeons & Dragons Combat
Games and simulators make valuable benchmarks by turning decisions into measurable outcomes, but many current suites under-test rules-rich tactical reasoning: the ability to choose well when geometry, timing, resources, objectives, and rule interactions all matter at once. We introduce DungeonBench, a benchmark for tactical reasoning in Dungeons & Dragons combat, built to cover the vast majority of combat-relevant 2014 System Reference Document content whose effects can be resolved by the simulator while retaining mechanics that simplified combat simulators often abstract away. At each step, DungeonBench exposes a complete tactical observation, a pending decision, and an indexed list of e...
| Authors | Ismayil Ismayilov, Atakan Kara, Kaan Oktay |
|---|---|
| Primary category | cs.AI |
| Published | 31 July 2026 |
| Last updated at source | 31 July 2026 |
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