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Paper · arXiv

Belief-Guided Decision Making with Uncertainty Gating in the Game of Go

Recent advancements in Computer Go, driven by AlphaZero and MuZero, rely heavily on Monte Carlo Tree Search (MCTS) to correct the errors of the neural network policy. While effective on massive computational clusters, this dependence creates a critical bottleneck on consumer-grade hardware, where the computational cost of tree management severely limits inference rates. Furthermore, without deep search, these models suffer from hallucination, proposing moves with high confidence that are strategically fatal. This paper introduces a novel Belief-Guided architecture that disentangles the Policy head from a distinct Belief head. Unlike traditional value functions, the Belief head acts as an ...

AuthorsMehrad Yaghoubi, Azam Bastanfard, Abbas Jalilvand et al.
Primary categorycs.AI
Published29 July 2026
Last updated at source28 September 2026
cs.AI
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