Texture++: Elevating 3D Asset Texture Resolution with a Region-Aware Diffusion Model
Numerous 3D assets are discarded due to low texture resolution, while current super-resolution models ignore texture maps and focus on natural images. An efficient and generalizable texture super-resolution model can revitalize a large corpus of aging yet valuable assets across industries such as film and video games. We present Texture++, a novel framework for texture super-resolution, which enhances the low-resolution textures of assets to produce high-resolution, high-quality results. Specifically, we reformulate the task of super-resolution in UV space into performing it across multiple rendered views and merging the outputs. Firstly, to achieve more complete and continuous textures i...
| Authors | Shuaiwei Wang, Shi Li, Jieting Xu et al. |
|---|---|
| Primary category | cs.CV |
| Published | 23 July 2026 |
| Last updated at source | 23 July 2026 |
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