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Paper · arXiv

Texture++: Elevating 3D Asset Texture Resolution with a Region-Aware Diffusion Model

Numerous 3D assets are discarded due to low texture resolution, while current super-resolution models ignore texture maps and focus on natural images. An efficient and generalizable texture super-resolution model can revitalize a large corpus of aging yet valuable assets across industries such as film and video games. We present Texture++, a novel framework for texture super-resolution, which enhances the low-resolution textures of assets to produce high-resolution, high-quality results. Specifically, we reformulate the task of super-resolution in UV space into performing it across multiple rendered views and merging the outputs. Firstly, to achieve more complete and continuous textures i...

AuthorsShuaiwei Wang, Shi Li, Jieting Xu et al.
Primary categorycs.CV
Published23 July 2026
Last updated at source23 July 2026
cs.CV
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