The GEST-Engine: From Event Graphs to Synthetic Video. A Full Technical Report
We present the GEST-Engine, a complete system that goes from natural-language text to fully-annotated multi-actor video. At its core is an explicit world model: rather than encoding state as a learned latent, the engine maintains a complete, inspectable representation of the world (which actors exist, where they are, what they are doing, which objects they hold, and how events relate in time and space), expressed as a formal Graph of Events in Space and Time (GEST) and realized deterministically inside the open world of a commercial game engine driven through an open-source multiplayer scripting framework. GESTs are produced either procedurally or by an agentic text-to-GEST system in whic...
| Authors | Nicolae Cudlenco, Mihai Masala, Marius Leordeanu |
|---|---|
| Primary category | cs.CV |
| Published | 14 July 2026 |
| Last updated at source | 14 July 2026 |
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