Toward Inclusive Avatar Design with Limb Differences Through Artificial Intelligence
As extended reality becomes more popular for social interaction and entertainment, 3D avatars must represent the full diversity of body types. Most 3D avatar systems only support normative bodies and do not accurately depict people with limb differences, amputations, or other morphological variations. This paper reviews emerging technical approaches for inclusive 3D avatar customization for this group and current guidelines that promote respectful and accurate representation. We highlight persistent challenges, including the scarcity of diverse datasets and the limitations in animation for non-normative anatomies. This paper positions artificial intelligence as a promising path to overcom...
| Authors | Fernanda Miyuki Yamada, João Paulo Gois, Hiroki Takahashi |
|---|---|
| Primary category | cs.HC |
| Published | 13 July 2026 |
| Last updated at source | 13 July 2026 |
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