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Paper · arXiv

SPEAR: A Simulator for Photorealistic Embodied AI Research

Interactive simulators have become powerful tools for training embodied agents and generating synthetic visual data, but existing photorealistic simulators suffer from limited generality, programmability, and rendering speed. We address these limitations by introducing SPEAR: A Simulator for Photorealistic Embodied AI Research. At its core, SPEAR is a Python library that can connect to, and programmatically control, any Unreal Engine (UE) application via a modular plugin architecture. SPEAR exposes over 14K unique UE functions to Python, representing an order-of-magnitude increase in programmable functionality over existing UE-based simulators. Additionally, a single SPEAR instance can re...

AuthorsMike Roberts, Renhan Wang, Rushikesh Zawar et al.
Primary categorycs.CV
Published7 July 2026
Last updated at source7 July 2026
cs.CVcs.AIcs.GRcs.LGcs.RO
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