SSA-3DGS: Unsupervised Removal of Screen-Space Artifacts for 3D Gaussian Splatting
Novel View Synthesis (NVS) methods, such as 3D Gaussian Splatting (3DGS), rely on the assumption of clean, multi-view consistent, posed input images. Real-world captures can violate this assumption due to \textbf{screen-space artifacts}---static occlusions fixed to the 2D image plane rather than to the 3D world. Common examples include physical sensor defects, environmental obstructions (such as rain or mud on the lens enclosure), capture obstructions (such as a thumb over the camera sensor or a dashboard visible in dashcam footage), and digital overlays (such as watermarks or UI elements). When present, they are erroneously baked into the 3D geometry as ``floaters'' or near-camera artifa...
| Authors | Kristof Overdulve, Lode Jorissen, Nick Michiels |
|---|---|
| Primary category | cs.GR |
| Published | 6 July 2026 |
| Last updated at source | 16 September 2026 |
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