Sign inGet started
Paper · arXiv

SSA-3DGS: Unsupervised Removal of Screen-Space Artifacts for 3D Gaussian Splatting

Novel View Synthesis (NVS) methods, such as 3D Gaussian Splatting (3DGS), rely on the assumption of clean, multi-view consistent, posed input images. Real-world captures can violate this assumption due to \textbf{screen-space artifacts}---static occlusions fixed to the 2D image plane rather than to the 3D world. Common examples include physical sensor defects, environmental obstructions (such as rain or mud on the lens enclosure), capture obstructions (such as a thumb over the camera sensor or a dashboard visible in dashcam footage), and digital overlays (such as watermarks or UI elements). When present, they are erroneously baked into the 3D geometry as ``floaters'' or near-camera artifa...

AuthorsKristof Overdulve, Lode Jorissen, Nick Michiels
Primary categorycs.GR
Published6 July 2026
Last updated at source16 September 2026
cs.GRcs.CV
Embed this entry
<iframe src="https://silytics.si/embed/item/a8c16d0f-e531-48fb-bf06-e84a540fc630" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.