Holo-Captioning: Toward the Text Equivalent of 3D Scenes
This work introduces holo-captioning, a novel task that strives to seek the text equivalent of 3D scenes. As the initial step, we formulate holo-captioning as generating a structured textual description that comprehensively depicts all entities within a 3D scene -- including their semantic tags, spatial locations, attributes, and inter-entity relations. To tackle this challenging task, we first develop an effective captioning engine to produce detailed descriptions of individual entity instances and instance pairs, and contribute a large-scale benchmark comprising over 15K scenes for training and evaluation. Building upon this foundation, we propose HoloScribe, a novel model that features...
| Authors | Kun-Yu Lin, Chengke Bu, Zhenguo Li et al. |
|---|---|
| Primary category | cs.CV |
| Published | 3 July 2026 |
| Last updated at source | 3 July 2026 |
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