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Paper · arXiv

Walking in the Implicit: Interactive World Exploration via Neural Scene Representation

Interactive video generation systems for camera-controlled world exploration roll out growing sequences of latent video frames, entangling state transition with high-frequency observation synthesis. We propose Walking in the Implicit, a scene-centric paradigm that changes the rollout variable from frame latents to a fixed-length, renderable implicit state, termed Neural Implicit Scene (NIS). This factorizes interactive generation into stochastic transition of a compact scene state and deterministic pose-conditioned rendering given the sampled state. We instantiate this paradigm as NeuWorld: a transformer VAE learns locally anchored NIS from sparse posed frames, and a diffusion transformer...

AuthorsZhiqi Li, Chengrui Dong, Zhenhua Du et al.
Primary categorycs.CV
Published29 June 2026
Last updated at source29 June 2026
cs.CV
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