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Paper · arXiv

Look-Before-Move: Narrative-Grounded World Visual Attention in Dynamic 3D Story Worlds

As embodied AI and world models increasingly operate in dynamic 3D environments, visual perception must move beyond passively interpreting given observations toward actively deciding what to observe. We study this problem through camera planning in dynamic 3D story worlds, where the camera must not only generate smooth motion, but also decide what visual evidence should be acquired before it moves. We formulate this capability as Narrative-Grounded World Visual Attention, where the camera acts as an embodied observer that determines what to observe, how to compose the observation, and how to shift attention over time under narrative intent and physical 3D constraints. To realize this capa...

AuthorsJiaming Bian, Bingliang Li, Yuehao Wu et al.
Primary categorycs.AI
Published25 June 2026
Last updated at source5 October 2026
cs.AIcs.CV
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