Sign inGet started
Paper · arXiv

Play2Perfect: What Matters in Dexterous Play Pretraining for Precise Assembly?

Multi-fingered robots promise the speed and dexterity of human hands, yet challenging problems such as precise assembly have remained out of reach. These tasks are contact-rich, making data collection for imitation learning difficult, and sparse-reward, making direct exploration with reinforcement learning (RL) intractable. Consequently, prior work has made progress by structuring the problem with specialized grippers, tool attachments, and environment fixtures. In this work, we argue that before a robot can perfect precise assembly, it must first learn to play. We further ask the question: what factors in the process of learning to play matter for precise assembly? We propose Play2Perfec...

AuthorsTyler Ga Wei Lum, Kushal Kedia, C. Karen Liu et al.
Primary categorycs.RO
Published24 June 2026
Last updated at source15 October 2026
cs.ROcs.AI
Embed this entry
<iframe src="https://silytics.si/embed/item/baa3c960-710d-4eb5-ab0e-4e22738cea7a" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.