Geometry-Instructed Video Editing
Object-level geometric edits, including translating, rotating, scaling, duplicating, or removing an object, are routine operations in digital content creation (DCC) workflows, yet they remain unreliable in generative video editing. The key challenge lies in specifying the target object's 3D state change unambiguously across viewpoint and time, while consistently updating geometry-dependent secondary effects such as shadows and reflections. We introduce GIVE, a geometry-instructed video editing framework that represents edits through a unified object-state formulation. Two video-aligned geometry streams describe the target object before and after editing: a depth-box encoding coarse 3D pla...
| Authors | Chirui Chang, Xiaoyang Lyu, Yi-Hua Huang et al. |
|---|---|
| Primary category | cs.CV |
| Published | 23 June 2026 |
| Last updated at source | 23 June 2026 |
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