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Paper · arXiv

WiSP: A Working-Set View of Mixture-of-Experts Serving on Extremely Low-Resource Hardware

Modern local and agentic workloads often need large-model capacity at low concurrency, but run on GPUs that cannot keep a frontier-scale model resident. Mixture-of-Experts (MoE) models are a natural fit because they activate only a small subset of experts per token, but their sparsity saves computation, not residency: the full expert pool still has to be stored, and any expert used by a layer must be in GPU memory when that layer runs. Static layer-level CPU offload makes such models fit, but transfers the expert layer in bulk on every forward pass, losing much of the sparsity advantage. We view low-resource MoE serving as a working-set problem on the GPU. Routed expert weights and the KV...

AuthorsJiamu Zhang, Liang Wu, Mayank Darbari et al.
Primary categorycs.LG
Published20 June 2026
Last updated at source30 August 2026
cs.LG
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