MoonSplat: Monocular Online Gaussian Splatting with Sim(3) Global Optimization
Online 3D reconstruction from monocular image sequences is a challenging and ongoing research topic. 3D Gaussian Splatting (3DGS), leveraging its high-quality real-time rendering capability, empowers online 3D reconstruction to represent dense scenes with enhanced expressiveness, and thus holds great promise for a wide range of applications such as robotics and AR/VR. However, existing online 3DGS methods still suffer from some key challenges: fragile camera pose estimation due to the lack of global optimization, and low optimization efficiency in large-scale or long-sequence scenarios. To address these issues, we propose a robust and efficient online voxelized 3DGS reconstruction framewo...
| Authors | Guo Pu, Yixuan Han, Haofeng Li et al. |
|---|---|
| Primary category | cs.CV |
| Published | 16 June 2026 |
| Last updated at source | 16 June 2026 |
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