TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions
We introduce TRON, a rendering framework that combines 3D Gaussian ray tracing with neural rendering to enable realistic and controllable rendering of real-world 3D scenes under novel lighting, dynamic object motion, object insertion, and material editing. Prior approaches that rely solely on physically based rendering (PBR) of Gaussian representations struggle to achieve realistic relighting due to imperfections in reconstructed geometry, material estimates, and light transport estimation. At the same time, neural rendering methods often lack an explicit scene representation, limiting their ability to support interactive editing with fine-grained manipulation. TRON bridges these two para...
| Authors | Or Perel, Hassan Abu Alhaija, Zian Wang et al. |
|---|---|
| Primary category | cs.CV |
| Published | 9 June 2026 |
| Last updated at source | 9 June 2026 |
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