SCAIL-2: Unifying Controlled Character Animation with End-to-End In-Context Conditioning
Controlled character animation aims to transfer motion from a driving sequence to a reference character. Prior works heavily rely on intermediate representations, such as pose skeletons for motion and masked backgrounds for environment, inevitably resulting in information loss. In this work, we present SCAIL-2, a framework that adopts an end-to-end driving paradigm by directly concatenating latent visual information to the model's input sequence. We enable end-to-end training through a data synthesis pipeline that produces MotionPair-60K, a curated dataset for several character animation subtasks. We unify the subtasks using decoupled conditions to accommodate different driving patterns, ...
| Authors | Wenhao Yan, Fengjia Guo, Zhuoyi Yang et al. |
|---|---|
| Primary category | cs.CV |
| Published | 9 June 2026 |
| Last updated at source | 5 August 2026 |
Connected in the knowledge graph
- zai-org/SCAIL-2Model · cited by
Models and datasets referencing this paper
- zai-org/SCAIL-2Model
Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.