OmniGameArena: A Unified UE5 Benchmark for VLM Game Agents with Improvement Dynamics
Vision-language model (VLM) agents are increasingly deployed in interactive game environments. Yet game benchmarks for VLM agents typically report a single first-attempt score per (agent, game) pair, focus on single-agent Solo play, and lack unified protocols for evaluating heterogeneous agent classes (commercial VLMs, open-weight VLMs, and specialized game policies) on the same footing. We address these gaps with OmniGameArena, a real-time benchmark of twelve newly built Unreal Engine 5 games spanning Solo (7), PvP (3), and Coop (2) with unified action interfaces, and the Improvement Dynamics Curve (IDC), an agentic-reflection harness in which a tool-using reflector LLM autonomously refi...
| Authors | Mingxian Lin, Shengju Qian, Yuqi Liu et al. |
|---|---|
| Primary category | cs.CV |
| Published | 8 June 2026 |
| Last updated at source | 8 June 2026 |
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