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Paper · arXiv

MLP Splatting: Object-Centric Neural Fields

3D representations are fundamental for scene rendering, understanding, and interaction. Approaches like Neural Radiation Fields and 3D Gaussian Splatting achieve impressive photorealistic novel-view synthesis, but lack the ability to easily decompose scene elements into object level, requiring additional segmentation or grouping. We present MLP-Splatting, a method that enables scene decomposition via a few expressive light-field primitives while providing photorealistic novel-view synthesis. MLP-Splatting models each primitive as an independent compact MLP with localized spatial support that predicts radiance and opacity. In contrast to low-level Gaussian primitives or a single global rad...

AuthorsShinjeong Kim, Yuzhou Cheng, Xin Kong et al.
Primary categorycs.CV
Published2 June 2026
Last updated at source13 October 2026
cs.CV
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