Sign inGet started
Paper · arXiv

GUI-C$^2$: Coarse-to-Fine GUI Grounding via Difficulty-Aware Reinforcement Learning

Existing agentic reinforcement learning methods for GUI grounding have limitations at two levels. At the data level, current approaches typically treat all training samples equally, although their training value to the baseline model varies with difficulty. Overlooking this can greatly reduce training efficiency or even cause collapse. At the strategy level, existing frameworks struggle to balance the trade-off between cropping larger regions for sufficient context and smaller ones for reduced redundancy, a tension inherent to tool-augmented grounding agents. In addition, overly complex decision-making is difficult for small-parameter models and significantly increases inference time. To ...

AuthorsJunlong Li, Chao Hao, Lap-Pui Chau et al.
Primary categorycs.CV
Published29 May 2026
Last updated at source29 May 2026
cs.CV
Embed this entry
<iframe src="https://silytics.si/embed/item/d601b549-1914-461f-8144-eb6912775800" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.