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Paper · arXiv

Learning Representations from 3D Gaussian Splats

3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of various geometric deep learning architectures for the classification of 3D scenes represented using Gaussian Splatting. We benchmark point-based and graph-based models across both traditional point cloud datasets and dedicated Gaussian Splatting datasets. Scenes are embedded into latent representations, which are evaluated through end-to-end classification, linear probing, and clustering analysis. Our study provides insight into the suitability of differ...

AuthorsJulia Farganus, Krzysztof Żurawicki, Arkadiusz Gaweł et al.
Primary categorycs.CV
Published28 May 2026
Last updated at source28 May 2026
cs.CV
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