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Paper · arXiv

Differentiable Belief-based Opponent Shaping

Human coordination often relies on the ability to influence the beliefs of others through strategic action. In multi-agent reinforcement learning, opponent shaping attempts to replicate this influence, though existing methods typically operate within an opponent's parameter, policy, or value space. Meanwhile, belief-manipulation techniques in hidden-role games often rely on hard-coded objectives, such as deception or belief saturation. We propose Differentiable Belief-based Opponent Shaping (D-BOS), a first-order method that treats each observer's belief as the shaped opponent state and differentiates through $k$-step softmax-Bayes belief dynamics. Rather than explicitly rewarding decepti...

AuthorsAarav G Sane, Karthik Sivachandran, Rohan Paleja
Primary categorycs.AI
Published27 May 2026
Last updated at source27 May 2026
cs.AIcs.LG
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