AssetGen: Deployable 3D Asset Generation at Interactive Speed
While 3D generation is progressing rapidly, recent work has often focused on obtaining high-resolution assets, leaving user experience and deployability as afterthoughts. We present AssetGen, a 3D generator that focuses instead on these two aspects. Given one reference image, in 30 seconds it produces a high-quality mesh with baked normals, a color texture, and a controlled polygon budget suitable for real-time rendering, including mobile use cases. The AssetGen Flash variant further reduces latency to 14 seconds for interactive and agentic creation loops. Our model generates the object geometry with a coarse-to-refine VecSet framework, which implements mesh simplification, cleaning, and ...
| Authors | Dilin Wang, Xiaoyu Xiang, Kihyuk Sohn et al. |
|---|---|
| Primary category | cs.GR |
| Published | 22 May 2026 |
| Last updated at source | 22 May 2026 |
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