TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstruction
Sparse-view 3D reconstruction is increasingly addressed with feed-forward splatting networks that predict explicit primitives directly from images. Yet most existing methods remain centered on Gaussian primitives and expose surfaces only indirectly: extracting a usable mesh for downstream simulation, physics reasoning, or embodied interaction still requires expensive post-hoc steps that break the feed-forward promise. This limitation is especially pronounced in pose-free settings, where scene structure and camera parameters must be estimated jointly from sparse observations. We present TriSplat, a feed-forward reconstruction network that represents scenes with oriented triangle primitives...
| Authors | Weijie Wang, Zimu Li, Jinchuan Shi et al. |
|---|---|
| Primary category | cs.CV |
| Published | 25 May 2026 |
| Last updated at source | 25 May 2026 |
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- lhmd/re10k_torchDataset
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