WorldCraft: From Camera Navigation to Object Manipulation in Interactive Video World Models
Recent video world models enable interactive camera navigation but provide limited control over individual objects. We study persistent object-state control in autoregressive video world models, where an object-trajectory action must remain effective across viewpoint changes, generation chunks, and intervals of temporary invisibility. This setting introduces an action-memory conflict because autoregressive memory records the last observed object state, whereas an intervening action may update that state off-screen. We present WorldCraft, the first camera-navigable autoregressive video world model to jointly compose camera navigation and object-trajectory control. Given a user-selected obj...
| Authors | Bohai Gu, Taiyi Wu, Yueyang Yuan et al. |
|---|---|
| Primary category | cs.CV |
| Published | 24 May 2026 |
| Last updated at source | 8 October 2026 |
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