Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models
Modern interactive video world models have achieved impressive visual fidelity, yet lack fine-grained multi-entity control and cross-entity, cross-world generalization. We trace this gap to the action interface: standard control protocols (e.g. animation IDs, device inputs, scene-level captions) bind action semantics to specific entities or engines at design time. We propose natural language as the interface to unlock expressiveness that no prior interface can achieve, and we present Incantation, the first interactive video world model with per-latent-frame (0.25 s) natural-language conditioning that supports simultaneous multi-entity control and concept-level cross-entity transfer beyond...
| Authors | Shangwen Zhu, Qianyu Peng, Zhao Pu et al. |
|---|---|
| Primary category | cs.CV |
| Published | 18 May 2026 |
| Last updated at source | 12 July 2026 |
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