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Paper · arXiv

3D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine

While 3D Gaussian Splatting (3DGS) has revolutionized real-time photorealistic view synthesis, its fundamental reliance on symmetric Gaussian distributions introduces visual artifacts that hinder accurate spatial data exploration. Specifically, symmetric kernels struggle to capture shape and color discontinuities , which cause blurriness and primitive redundancy that mislead human perception during visual analysis. To address these visualization barriers, we introduce 3D Skew Gaussian Splatting (3DSGS), a novel framework that significantly enhances the structural fidelity and compactness of explicit scene representations. Our key insight lies in extending the standard primitive to a gener...

AuthorsBeizhen Zhao, Yifan Zhou, Gaochao Song et al.
Primary categorycs.CV
Published18 May 2026
Last updated at source18 May 2026
cs.CVcs.GR
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