3D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine
While 3D Gaussian Splatting (3DGS) has revolutionized real-time photorealistic view synthesis, its fundamental reliance on symmetric Gaussian distributions introduces visual artifacts that hinder accurate spatial data exploration. Specifically, symmetric kernels struggle to capture shape and color discontinuities , which cause blurriness and primitive redundancy that mislead human perception during visual analysis. To address these visualization barriers, we introduce 3D Skew Gaussian Splatting (3DSGS), a novel framework that significantly enhances the structural fidelity and compactness of explicit scene representations. Our key insight lies in extending the standard primitive to a gener...
| Authors | Beizhen Zhao, Yifan Zhou, Gaochao Song et al. |
|---|---|
| Primary category | cs.CV |
| Published | 18 May 2026 |
| Last updated at source | 18 May 2026 |
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