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Paper · arXiv

Functionalization via Structure Completion and Motion Rectification

Acquisition and creation of 3D assets have been largely view- or appearance-driven. As a result, existing digital 3D models often lack the requisite structural components to function as intended, such as joints, supports, interiors, or interaction elements. At the same time, even human-annotated motions are frequently error-prone, leading to physically implausible behavior. We introduce object functionalization, a novel task aimed at transforming visually plausible but non-functional 3D models into functional and physically operable ones. We formulate functionalization as a graph completion problem over a new functional graph representation, where labeled nodes represent object parts, lab...

AuthorsMingrui Zhao, Sai Raj Kishore Perla, Kai Wang et al.
Primary categorycs.CV
Published18 May 2026
Last updated at source22 September 2026
cs.CVcs.GR
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