Sign inGet started
Paper · arXiv

Generative 3D Gaussians with Learned Density Control

We present Density-Sampled Gaussians (DeG), a novel 3D representation designed to bridge the gap between adaptive rendering primitives and scalable generative modeling. Unlike existing approaches that constrain 3D Gaussians to fixed voxel grids or arrays, DeG models Gaussian centers as samples from a learnable probability density function defined over an octree. This formulation provides a rigorous mathematical framework for adaptive density control: by jointly optimizing the spatial density and Gaussian attributes under rendering supervision, our model naturally concentrates primitives in regions of high geometric complexity. We achieve this via a new render loss contribution gradient th...

AuthorsRunjie Yan, Yan-Pei Cao, Peng Wang et al.
Primary categorycs.GR
Published8 May 2026
Last updated at source8 May 2026
cs.GRcs.CV
Embed this entry
<iframe src="https://silytics.si/embed/item/f9c50c03-4d05-4965-8814-237b660d2c33" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.