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Paper · arXiv

SceneForge: Structured World Supervision from 3D Interventions

Many multimodal learning tasks require supervision that remains consistent across edits, viewpoints, and scene-level interventions. However, such supervision is difficult to obtain from observation-level datasets, which do not expose the underlying scene state or how changes propagate through it. We present SceneForge, an intervention-driven framework that generates structured supervision from editable 3D world states. SceneForge represents each scene as a persistent world with semantic, geometric, and physical dependencies. By applying explicit interventions (e.g., object removal or camera variation) and propagating their effects through scene dependencies, SceneForge renders supervision...

AuthorsJizhizi Li, Jiayang Ao, Danny Wicks et al.
Primary categorycs.CV
Published14 May 2026
Last updated at source14 May 2026
cs.CVcs.GR
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