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Paper · arXiv

Toward Modeling Player-Specific Chess Behaviors

While artificial intelligence has achieved superhuman performance in chess, developing models that accurately emulate the individualized decision-making styles of human players remains a significant challenge. Existing human-like chess models capture general population behaviors based on skill levels but fail to reproduce the behavioral characteristics of specific historical champions. Furthermore, the standard evaluation metric, move accuracy, inherently penalizes natural human variance and ignores long-term behavioral consistency, leading to an incomplete assessment of stylistic fidelity. To address these limitations, an architecture is proposed that adapts the unified Maia-2 model to c...

AuthorsLoris Sogliuzzo, Aloïs Rautureau, Eric Piette
Primary categorycs.AI
Published12 May 2026
Last updated at source12 May 2026
cs.AI
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