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Paper · arXiv

Dynamic Full-body Motion Agent with Object Interaction via Blending Pre-trained Modular Controllers

Generating physically plausible dynamic motions of human-object interaction (HOI) remains challenging, mainly due to existing HOI datasets limited to static interactions, and pretrained agents capable of either dynamic full-body motions without objects or static HOI motions. Recent works such as InsActor and CLoSD generate HOI motions in planning and execution stages, are yet limited to either static or short-term contacts e.g. striking. In this work, we propose a framework that fulfills dynamic and long-term interaction motions such as running while holding a table, by combining pretrained motion priors and imitation agents in planning and execution stages. In the planning stage, we augm...

AuthorsSanghyeok Nam, Byoungjun Kim, Daehyung Park et al.
Primary categorycs.CV
Published12 May 2026
Last updated at source12 May 2026
cs.CV
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