AniMatrix: An Anime Video Generation Model that Thinks in Art, Not Physics
Video generation models internalize physical realism as their prior. Anime deliberately violates physics: smears, impact frames, chibi shifts; and its thousands of coexisting artistic conventions yield no single "physics of anime" a model can absorb. Physics-biased models therefore flatten the artistry that defines the medium or collapse under its stylistic variance. We present AniMatrix, a video generation model that targets artistic rather than physical correctness through a dual-channel conditioning mechanism and a three-step transition: redefine correctness, override the physics prior, and distinguish art from failure. First, a Production Knowledge System encodes anime as a structured...
| Authors | Tencent HY Team |
|---|---|
| Primary category | cs.CV |
| Published | 5 May 2026 |
| Last updated at source | 11 May 2026 |
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