MeshReGen: A Unified 3D Geometry Regeneration Framework
We consider the problem of regenerating 3D objects from 2D images and initial 3D shapes. Most 3D generators operate in a one-shot fashion, converting text or images to a 3D object with limited controllability. We introduce instead MeshReGen, a 3D regenerator that is conditioned on an initial 3D shape. This conceptually simple formulation allows us to support numerous useful tasks, including 3D enhancement, reconstruction, and editing. MeshReGen uses a new conditioning mechanism based on VecSet, which allows the regenerator to update or improve the input geometry with consistent fine-grained details. MeshReGen learns a widely applicable regeneration prior from off-the-shelf 3D datasets via...
| Authors | Geon Yeong Park, Roman Shapovalov, Rakesh Ranjan et al. |
|---|---|
| Primary category | cs.CV |
| Published | 30 April 2026 |
| Last updated at source | 16 May 2026 |
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