From LLM-Driven Trading Card Generation to Procedural Relatedness: A Pokémon Case Study
Since the dawn of Trading Card Games, the genre has grown into a multi-billion-dollar industry engaging millions of analog and digital players worldwide. Popular TCGs rely on regular updates, balance adjustments, and rotating constraints to sustain engagement. Yet, as metagames stabilize, predictable strategies dominate and viable card options diminish, often resulting in repetitive and impaired player experiences. This paper investigates the use of Large Language Models and Image Diffusion Models for Procedural Content Generation of TCG cards, addressing these challenges by enabling a personalized infinity of card designs. Modern generative AI not only enables large-scale content creatio...
| Authors | Johannes Pfau, Panagiotis Vrettis |
|---|---|
| Primary category | cs.AI |
| Published | 30 April 2026 |
| Last updated at source | 30 April 2026 |
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