Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wild
We propose Difix3D-W, a 3D novel sparse-view synthesis framework for unconstrained real-world scenarios that contain distractors, occlusion, and appearance variation. Unlike existing methods that primarily perform novel-view synthesis from a sparse set of constrained images without transient elements or leverage unconstrained dense image collections in real-world scenarios, our method utilize sparse unconstrained images, showing high-quality 3D rendering results. To do this, we introduce reference-guided view refinement with a redesigned one-step diffusion model using a transient mask and a reference image to mitigate artifacts in rendered views, enhancing the 3D representation in the Gau...
| Authors | Wongi Park, Jordan A. James, Myeongseok Nam et al. |
|---|---|
| Primary category | cs.CV |
| Published | 30 April 2026 |
| Last updated at source | 3 July 2026 |
Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.