Color-Encoded Illumination for High-Speed Volumetric Scene Reconstruction
The task of capturing and rendering 3D dynamic scenes from 2D images has become increasingly popular in recent years. However, most conventional cameras are bandwidth-limited to 30-60 FPS, restricting these methods to static or slowly evolving scenes. While overcoming bandwidth limitations is difficult for general scenes, recent years have seen a flurry of computational imaging methods that yield high-speed videos using conventional cameras for specific applications (e.g., motion capture and particle image velocimetry). However, most of these methods require modifications to a camera's optics or the addition of mechanically moving components, limiting them to a single-view high-speed capt...
| Authors | David Novikov, Eilon Vaknin, Narek Tumanyan et al. |
|---|---|
| Primary category | cs.CV |
| Published | 29 April 2026 |
| Last updated at source | 29 April 2026 |
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