SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting
3D Gaussian representations have emerged as a powerful paradigm for digital head modeling, achieving photorealistic quality with real-time rendering. However, intuitive and interactive creation or editing of 3D Gaussian head models remains challenging. Although 2D sketches provide an ideal interaction modality for fast, intuitive conceptual design, they are sparse, depth-ambiguous, and lack high-frequency appearance cues, making it difficult to infer dense, geometrically consistent 3D Gaussian structures from strokes - especially under real-time constraints. To address these challenges, we propose SketchFaceGS, the first sketch-driven framework for real-time generation and editing of phot...
| Authors | Bo Li, Jiahao Kang, Yubo Ma et al. |
|---|---|
| Primary category | cs.GR |
| Published | 21 April 2026 |
| Last updated at source | 21 April 2026 |
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