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Paper · arXiv

Adversarial Arena: Crowdsourcing Data Generation through Interactive Competition

Post-training Large Language Models requires diverse, high-quality data which is rare and costly to obtain, especially in low resource domains and for multi-turn conversations. Common solutions are crowdsourcing or synthetic generation, but both often yield low-quality or low-diversity data. We introduce Adversarial Arena for building high quality conversational datasets by framing data generation as an adversarial task: attackers create prompts, and defenders generate responses. This interactive competition between multiple teams naturally produces diverse and complex data. We validated this approach by conducting a competition with 10 academic teams from top US and European universities...

AuthorsPrasoon Goyal, Sattvik Sahai, Michael Johnston et al.
Primary categorycs.AI
Published20 April 2026
Last updated at source20 April 2026
cs.AIcs.LG
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