3DRealHead: Few-Shot Detailed Head Avatar
The human face is central to communication. For immersive applications, the digital presence of a person should mirror the physical reality, capturing the users idiosyncrasies and detailed facial expressions. However, current 3D head avatar methods often struggle to faithfully reproduce the identity and facial expressions, despite having multi-view data or learned priors. Learning priors that capture the diversity of human appearances, especially, for regions with highly person-specific features, like the mouth and teeth region is challenging as the underlying training data is limited. In addition, many of the avatar methods are purely relying on 3D morphable model-based expression contro...
| Authors | Jalees Nehvi, Timo Bolkart, Thabo Beeler et al. |
|---|---|
| Primary category | cs.CV |
| Published | 14 April 2026 |
| Last updated at source | 14 April 2026 |
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