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Paper · arXiv

PDF-GS: Progressive Distractor Filtering for Robust 3D Gaussian Splatting

Recent advances in 3D Gaussian Splatting (3DGS) have enabled impressive real-time photorealistic rendering. However, conventional training pipelines inherently assume full multi-view consistency among input images, which makes them sensitive to distractors that violate this assumption and cause visual artifacts. In this work, we revisit an underexplored aspect of 3DGS: its inherent ability to suppress inconsistent signals. Building on this insight, we propose PDF-GS (Progressive Distractor Filtering for Robust 3D Gaussian Splatting), a framework that amplifies this self-filtering property through a progressive multi-phase optimization. The progressive filtering phases gradually remove dis...

AuthorsKangmin Seo, MinKyu Lee, Tae-Young Kim et al.
Primary categorycs.CV
Published14 April 2026
Last updated at source16 April 2026
cs.CV
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